If you're wondering why developers are sticking with curse, there's your answer. Much higher than I would have guessed, but also right around a tenth of a cent per download. I went over to the developer points store to see what those 30k downloads meant: I was very surprised to learn that I had enough points for $40 of Amazon gift cards. There were probably a bunch of repeat install inflating that number, but I haven't updated it since the week I made it, and like I said better tools have been made (though I still use my own). Neat! Rookie numbers for a game the size of wow, but it felt good to contribute. I checked back a few months later, and my addon had about 30k downloads. At the time, there were no alternatives for that functionality, though some did eventually pop up over time. The addon did what it was supposed to do pretty well. It had a very basic (read: bad) interface, but I'm a code/logic person not a UI/UX person. It was a little widget that you clicked to track Mists of Tirna Scithe puzzle icons, and it announced the solution at 3 or 4 selections. I have made exactly one addon that I thought would be useful to more than just myself or my raiding guild, and I uploaded it to curse in 2020 right when Shadowlands dropped. Jumping in on top comment to throw in my experience as an addon developer:
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